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Tsukihime: Ciel Walkthrough


A 100% walkthrough of the Ciel route of the Tsukihime visual novel including all CGs and Bad Ends.

These are not the only ways to get through, of course, but I picked the paths that give pretty much the most exciting and useful scenes. I will not be listing what all choices “don’t matter,” because if you were going to pick every option possible, why are you reading this anyway? If there is a choice that basically equates to do nothing and watch TV, I’m not going to have anyone make it who are just trying to get through. On that note, there is more than one, and sometimes several, way to reach specific Ciel-Sensei’s Lessons, but I listed the simplest ways to reach them, or, in a case of equal simplicity, the most interesting.

I do not entirely recommend using a walkthrough for this visual novel since it’s pretty easy to get through anyway. I compiled this originally from my notes I made for myself years ago on all the different ways to cause specific things to happen and reach all the Bad Ends. So only use this if you’re still having trouble or if you’re a completionist trying to get all the Ciel-Sensei’s Lessons.

If you are going for 100% completion with all regular endings, Bad Ends, and CGs as quickly as possible, I would recommend saving at each choice that I have a “Note” under that indicates a different option, following that advice, then continuing from the “correct” option for your main save.

Note you must finish either Arc or Ciel before you can unlock Akiha and Hisui, and you must complete Hisui before you can unlock Kohaku. For the best experience, I would recommend going in order of Arc, Ciel, Akiha, Hisui, and Kohaku.

Day 1
2. ...... I’m curious, so I’ll go take a look.
3. Go out into the hallway to think about it.
2. Stay in school for a little longer.
1. About my little sister Akiha.
(Note: This choice only appears if you’ve cleared at least one ending)
2. Stay in my own room.
Day 2
1. Greet Akiha.
3. Go to the tea ceremony room.
2. This is, without a doubt, reality wrought by my own hands.
Day 3
2. No, I won’t cooperate.
1. I should be escaping after all.
2. I think I’ll go back to the hotel.
1. ---I should go check out what’s happening outside.
Day 4
2. No, there’s no way I could take on a monster like that.
1. Dash towards Nrvnqsr.
1. I’ll bear with it for now and wait for my chance.
Day 5
2. Try to deceive her.
2. Ask about last night.
2. Alright, I won’t eat.
2. I don’t care. I’ll nod.
2. It might be Ciel-Senpai.
(Note: Every single alternate choice gives extra CGs)
(Note: 2 extra choices, for 5 total, that still give more CGs, only appear if you’ve already cleared at least one ending)
Day 6
3. An opening! I’ll surprise her from behind!
2. No, even if she hates me, I’ll go see Senpai.
2. Go to the tea ceremony room.
2. Senpai is dear to me.
Day 7
1. No, let’s go to the sitting room.
1. Say it bluntly.
Day 8
No choices
Day 9
3. Go behind the school.
2. ...... Go eat some lunch.
(Note: Choice 1 here “Space out here in the classroom.” leads to Ciel-Sensei’s Lesson 12)
2. ...... No, it does matter.
Day 10
1. Kohaku-san is in the way.
Day 11
1. No, I have to turn Kohaku-san away.
(Note: Choice 2 here “...... I’ll just have her leave the food in here.” gives you an extra CG and leads to Ciel-Sensei’s Lesson 15 later in the day)
2. ...... But still, I want to hear her voice.
(Note: Choice 1 here “...... I can’t let her see me like this.” leads to Ciel-Sensei’s Lesson 13)
1. Escape forward.
(Note: Choice 2 here “Escape backwards.” leads to Ciel-Sensei’s Lesson 14)
2. ...... Don’t take off my glasses.
1 or 2, choose according to taste.
Day 12
1. Obey Arcueid. -> GOOD END
2. Don’t obey Arcueid. -> TRUE END

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